Sergey Lipskiy
bc05d5f0d8
Make optimization implemented in e0418c3c34
as optional.
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S. F. Rush looks much better without the optimization.
Fixed #2068 S. F. Rush and Rush 2 - Regressions
2019-11-27 17:32:21 +07:00
Sergey Lipskiy
a8f23045fd
Enable threadedVideo option by default.
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Fixed #2126 Problem with Project64 1.6.1 when close emulator
2019-11-23 12:55:22 +07:00
Sergey Lipskiy
89bcb61c02
Correct frame buffer usage check.
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Fixed Pokémon Stadium 2 - Cut off pokémon portraits #2110
2019-11-22 16:23:25 +07:00
Sergey Lipskiy
a01718d2cf
Correct needMirror condition in clampWrapMirror shader.
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Fixed Blast Corps regression #2113
2019-11-21 17:25:57 +07:00
Sergey Lipskiy
27128fe505
Correct error output in DisplayWindowMupen64plus::_getDisplaySize().
2019-11-20 12:40:53 +07:00
Sergey Lipskiy
517723d308
Up shader storage version.
2019-11-14 11:46:51 +07:00
S2S
49604f0c16
Write wrap function. Cleanup of combiner code.
2019-11-14 11:46:46 +07:00
S2S
a42e34f1b8
Write macros for reading a vector or matrix without hurting performance. Cleanup blender code.
2019-11-14 11:46:32 +07:00
Kimberly J Ortega
b79f7fa9d6
Update README.md
2019-11-14 11:36:33 +07:00
Kimberly J Ortega
8f744395e3
Update appveyor.yml
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Allow parallel builds for improved speed
2019-11-14 10:35:16 +07:00
Sergey Lipskiy
cb8c958f55
[appveyor] Change QT_BUILD_BASE_URL
2019-11-13 17:24:49 +07:00
Tim Wanders
7c76ca642a
[appveyor] Add Zilmar-spec
2019-11-13 16:43:12 +07:00
Sergey Lipskiy
9dff907f15
Do not shift texture coordinates for frame buffer textures.
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Fixed #2112 Conker black line following your shadow
2019-11-12 10:54:56 +07:00
oddMLan
93b33e485d
Enable native texrects in Mystical Ninja 2 / Goemon's Great Adventure
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Fixes black lines/seams in background tiles
2019-11-09 13:42:07 +07:00
oddMLan
e7e6061011
Enable halos removal for Pokemon Puzzle League
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Fixes green outline around some textures
2019-11-07 15:20:41 +07:00
oddMLan
4f0836c9f6
Remove bloomFilter section from GLideN64.ini
2019-11-07 15:20:41 +07:00
oddMLan
f9d77cc832
Enable NativeRes Texrects in Kirby 64
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remove halos removal because it causes more issues
2019-11-07 15:20:41 +07:00
Sergey Lipskiy
da0751c9d8
Enable halos removal for Kirby 64 in custom settings.
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Fixed #1695
custom.ini cleanup.
2019-11-06 15:13:53 +07:00
Tim
ce87bf0bec
Fix x64 Zilmar build
2019-11-06 14:21:36 +07:00
Sergey Lipskiy
df1bb91efa
Cleanup custom.ini
2019-11-06 14:21:28 +07:00
Sergey Lipskiy
27d1e144be
Enable native res texrects in custom settings for Mario Kart 64
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Fixed #607 MK64 Menus misaligned?
2019-11-06 14:21:05 +07:00
Sergey Lipskiy
25c84e33e1
Add custom settings for Mega Man 64.
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Fixed #366 Mega Man 64 (All) - Intro Squares
2019-11-05 22:50:06 +07:00
Sergey Lipskiy
13ca55662f
Update x64 libpng and zlib.
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Fixed PNG with ICC Profile breaks cache on x64 #2125
2019-11-05 16:08:45 +07:00
Sergey Lipskiy
09764fead7
Fix TxFileStorage initialization when cache compression disabled.
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Fixed Textures do not load from uncompressed HTS files #2120
2019-11-04 21:49:48 +07:00
Sergey Lipskiy
f3b83d2c8b
Fix formatting in TxCache.cpp
2019-11-04 19:49:09 +07:00
Sergey Lipskiy
ad85856ee7
Replace printf by LOG.
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Fixed #2123
2019-11-04 18:27:01 +07:00
fzurita
17b8e34799
Add logging of OpenGL profiling data
2019-11-04 15:03:36 +07:00
fzurita
d7996329c1
Added more GL functions to threaded GL implementation
2019-11-04 14:54:05 +07:00
fzurita
e333dea890
Fix GL errors when using EGL image to read pixel from texture
2019-11-04 14:30:37 +07:00
fzurita
9059bb38d3
Add GL function glDebugMessageCallback and glDebugMessageControl
2019-11-03 23:07:05 +07:00
fzurita
686c7799db
Fix some incorrectly set android makefile options
2019-11-03 23:07:05 +07:00
Sergey Lipskiy
a87f7c4022
Log CoreVideo functions error code.
2019-11-03 23:00:54 +07:00
Sergey Lipskiy
5484972b37
Correct tile size calculation.
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Fixed regression in Paper Mario caused by commit 5c5c218e4
.
2019-10-28 20:16:24 +07:00
Sergey Lipskiy
2b0e1e64c2
Temporal workaround for crashes in TextureCache::_loadHiresTexture when mip-mapped textures loaded.
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See #1711 for details.
2019-10-26 18:57:28 +07:00
fzurita
ffaaf1f664
Fix incorrect OpenGL function init in iOS
2019-10-25 11:17:14 +07:00
fzurita
3c875ef3a6
Fix incorrect OpenGL function init in MacOS
2019-10-25 11:17:14 +07:00
Sergey Lipskiy
dd7fe47000
Set solution QT version to $(DefaultQtVersion)
2019-10-17 18:40:09 +07:00
oddMLan
0df006282e
[GLideNUI.vcxproj] Use $(DefaultQtVersion) to get Qt version
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Fixes a problem in which the UI would fail to compile when the version was not found (qt-5_7_1-x86-msvc2015-static by default), and changing to the correct version through QT Project Settings would clear all the dependencies (possibly a bug in the Qt VS Tools addin). Changing from $(DefaultQtVersion) to any other version doesn't have this problem.
2019-10-17 18:37:23 +07:00
Sergey Lipskiy
98d906d4e0
Correct tile height calculation.
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Fixed Neon Genesis Evangelion glitches #2102
2019-10-16 13:43:50 +07:00
Sergey Lipskiy
0338f27225
Do not shift texture coordinates by 0.5 for point-sampled textures.
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Attempt to fix texture mapping issue from #2097 .
2019-10-14 14:11:24 +07:00
fzurita
1384584af6
Fix threaded OpenGL lockup when trying to remove invalid buffer
2019-10-14 14:10:08 +07:00
Sergey Lipskiy
b261f34b0d
Fix gDP.loadTile->loadHeight calculation.
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Fixed Zelda 64 Skybox duplicates #2094 .
2019-10-13 13:03:28 +07:00
Sergey Lipskiy
cffeab2f0f
Fixed backgrounds load in Bakuretsu Muteki Bangaioh (J).
2019-10-12 23:57:10 +07:00
Sergey Lipskiy
5bab3c155f
Fix crashes in Bakuretsu Muteki Bangaioh (J)
2019-10-12 01:03:14 +07:00
fzurita
462dd2a9bc
FIx EGL image compatibility with mali devices
2019-10-05 22:41:33 +07:00
fzurita
4c87af5975
Don't initialize EGL, this is causing issues
2019-10-05 22:41:33 +07:00
fzurita
8cdf5a41d8
Don't crash on failed initialization
2019-10-05 22:41:33 +07:00
Sergey Lipskiy
427004a703
Fix Debugger::_addTriangles
2019-10-03 18:51:26 +07:00
fzurita
4a10c0a7fa
Fix incorrect OpenGL function init in Linux
2019-09-30 21:48:36 -04:00
fzurita
d6ad676436
Fix EGL initialization in applications that don't implment VidExt
2019-09-30 21:48:36 -04:00