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mirror of https://github.com/blawar/GLideN64.git synced 2024-07-04 10:03:36 +00:00
Commit Graph

3087 Commits

Author SHA1 Message Date
oddMLan
4f0836c9f6 Remove bloomFilter section from GLideN64.ini 2019-11-07 15:20:41 +07:00
oddMLan
f9d77cc832 Enable NativeRes Texrects in Kirby 64
remove halos removal because it causes more issues
2019-11-07 15:20:41 +07:00
Sergey Lipskiy
da0751c9d8 Enable halos removal for Kirby 64 in custom settings.
Fixed #1695

custom.ini cleanup.
2019-11-06 15:13:53 +07:00
Tim
ce87bf0bec Fix x64 Zilmar build 2019-11-06 14:21:36 +07:00
Sergey Lipskiy
df1bb91efa Cleanup custom.ini 2019-11-06 14:21:28 +07:00
Sergey Lipskiy
27d1e144be Enable native res texrects in custom settings for Mario Kart 64
Fixed #607 MK64 Menus misaligned?
2019-11-06 14:21:05 +07:00
Sergey Lipskiy
25c84e33e1 Add custom settings for Mega Man 64.
Fixed #366 Mega Man 64 (All) - Intro Squares
2019-11-05 22:50:06 +07:00
Sergey Lipskiy
13ca55662f Update x64 libpng and zlib.
Fixed PNG with ICC Profile breaks cache on x64 #2125
2019-11-05 16:08:45 +07:00
Sergey Lipskiy
09764fead7 Fix TxFileStorage initialization when cache compression disabled.
Fixed Textures do not load from uncompressed HTS files #2120
2019-11-04 21:49:48 +07:00
Sergey Lipskiy
f3b83d2c8b Fix formatting in TxCache.cpp 2019-11-04 19:49:09 +07:00
Sergey Lipskiy
ad85856ee7 Replace printf by LOG.
Fixed #2123
2019-11-04 18:27:01 +07:00
fzurita
17b8e34799 Add logging of OpenGL profiling data 2019-11-04 15:03:36 +07:00
fzurita
d7996329c1 Added more GL functions to threaded GL implementation 2019-11-04 14:54:05 +07:00
fzurita
e333dea890 Fix GL errors when using EGL image to read pixel from texture 2019-11-04 14:30:37 +07:00
fzurita
9059bb38d3 Add GL function glDebugMessageCallback and glDebugMessageControl 2019-11-03 23:07:05 +07:00
fzurita
686c7799db Fix some incorrectly set android makefile options 2019-11-03 23:07:05 +07:00
Sergey Lipskiy
a87f7c4022 Log CoreVideo functions error code. 2019-11-03 23:00:54 +07:00
Sergey Lipskiy
5484972b37 Correct tile size calculation.
Fixed regression in Paper Mario caused by commit 5c5c218e4.
2019-10-28 20:16:24 +07:00
Sergey Lipskiy
2b0e1e64c2 Temporal workaround for crashes in TextureCache::_loadHiresTexture when mip-mapped textures loaded.
See #1711 for details.
2019-10-26 18:57:28 +07:00
fzurita
ffaaf1f664 Fix incorrect OpenGL function init in iOS 2019-10-25 11:17:14 +07:00
fzurita
3c875ef3a6 Fix incorrect OpenGL function init in MacOS 2019-10-25 11:17:14 +07:00
Sergey Lipskiy
dd7fe47000 Set solution QT version to $(DefaultQtVersion) 2019-10-17 18:40:09 +07:00
oddMLan
0df006282e [GLideNUI.vcxproj] Use $(DefaultQtVersion) to get Qt version
Fixes a problem in which the UI would fail to compile when the version was not found (qt-5_7_1-x86-msvc2015-static by default), and changing to the correct version through QT Project Settings would clear all the dependencies (possibly a bug in the Qt VS Tools addin). Changing from $(DefaultQtVersion) to any other version doesn't have this problem.
2019-10-17 18:37:23 +07:00
Sergey Lipskiy
98d906d4e0 Correct tile height calculation.
Fixed Neon Genesis Evangelion glitches #2102
2019-10-16 13:43:50 +07:00
Sergey Lipskiy
0338f27225 Do not shift texture coordinates by 0.5 for point-sampled textures.
Attempt to fix texture mapping issue from #2097.
2019-10-14 14:11:24 +07:00
fzurita
1384584af6 Fix threaded OpenGL lockup when trying to remove invalid buffer 2019-10-14 14:10:08 +07:00
Sergey Lipskiy
b261f34b0d Fix gDP.loadTile->loadHeight calculation.
Fixed Zelda 64 Skybox duplicates #2094.
2019-10-13 13:03:28 +07:00
Sergey Lipskiy
cffeab2f0f Fixed backgrounds load in Bakuretsu Muteki Bangaioh (J). 2019-10-12 23:57:10 +07:00
Sergey Lipskiy
5bab3c155f Fix crashes in Bakuretsu Muteki Bangaioh (J) 2019-10-12 01:03:14 +07:00
fzurita
462dd2a9bc FIx EGL image compatibility with mali devices 2019-10-05 22:41:33 +07:00
fzurita
4c87af5975 Don't initialize EGL, this is causing issues 2019-10-05 22:41:33 +07:00
fzurita
8cdf5a41d8 Don't crash on failed initialization 2019-10-05 22:41:33 +07:00
Sergey Lipskiy
427004a703 Fix Debugger::_addTriangles 2019-10-03 18:51:26 +07:00
fzurita
4a10c0a7fa Fix incorrect OpenGL function init in Linux 2019-09-30 21:48:36 -04:00
fzurita
d6ad676436 Fix EGL initialization in applications that don't implment VidExt 2019-09-30 21:48:36 -04:00
fzurita
7861d14060 Fix issue with lack of highp floating numbers in GLSL for GLES 2.0. 2019-09-30 21:48:26 -04:00
fzurita
8817e2c549 Fix logging error 2019-09-29 09:25:04 -04:00
Sergey Lipskiy
62b4389d16 Use TexrectCopyProgram if TexrectColorAndDepthCopyProgram is not awailable. 2019-09-29 16:13:03 +07:00
fzurita
415e63d6d1 Fix shader compilation error in GLES 2.0 2019-09-29 16:08:44 +07:00
fzurita
a42c66e305 Fix android logging 2019-09-29 16:08:44 +07:00
Sergey Lipskiy
9409abd671 Support "Copy depth to main depth buffer" option in GUI. 2019-09-27 19:33:18 +07:00
Sergey Lipskiy
751ddc36a7 Support "EnableCopyDepthToMainDepthBuffer" option in mupen64plus config. 2019-09-27 19:33:18 +07:00
Sergey Lipskiy
86a227308e Implement copy depth to main depth buffer. It is necessary for correct work of some Reshade shaders. 2019-09-27 19:33:18 +07:00
Sergey Lipskiy
a1faafcc1b Code refactor: rename TxFileCache to TxFileStorage. 2019-09-27 19:33:18 +07:00
Sergey Lipskiy
0272bb626b Fix warning. 2019-09-27 19:33:18 +07:00
Aquatakat
7785e305d4 New aliasing tooltip 2019-09-27 19:33:17 +07:00
Aquatakat
6946f730b4 UI refresh: _init() behaviour fixes
Changing profiles/toggling the use game settings checkbox works a bit better.
2019-09-27 19:33:17 +07:00
Aquatakat
c18037b92d Support for file_tex_storage branch 2019-09-27 19:33:17 +07:00
Aquatakat
43bec023e4 UI refresh: option to save settings to profile while per-game settings enabled
Also letting Qt decide how tall the window should be.
2019-09-27 19:33:17 +07:00
Aquatakat
c77214f0a7 UI refresh: AA radio button behaviour changes 2019-09-27 19:33:17 +07:00