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mirror of https://github.com/blawar/GLideN64.git synced 2024-07-07 03:13:49 +00:00
Commit Graph

2052 Commits

Author SHA1 Message Date
Sergey Lipskiy
8357729020 use gfxContext in TexrectDrawer. 2017-01-02 00:42:40 +07:00
Sergey Lipskiy
eff724e420 Use gfxContext in PostProcessor 2017-01-02 00:30:48 +07:00
Sergey Lipskiy
ed77923449 Use gfxContext in TextDrawer 2017-01-02 00:24:39 +07:00
Sergey Lipskiy
e905f98f72 Use gfxContext in BufferCopy 2017-01-02 00:09:28 +07:00
Sergey Lipskiy
7fdf97cf29 Use gfxContext in FrameBuffer 2017-01-02 00:09:19 +07:00
Sergey Lipskiy
84b7050339 Use gfxContext in DepthBuffer 2017-01-01 22:00:15 +07:00
Sergey Lipskiy
b5e391af8b Use gfxContext to create textures in GLSLCombiner 2017-01-01 22:00:12 +07:00
Sergey Lipskiy
be019ab013 Correct internalcolor 2017-01-01 22:00:09 +07:00
Sergey Lipskiy
2c4c75ae01 Correct InitTextureParams 2017-01-01 22:00:07 +07:00
Sergey Lipskiy
b2dc9d7206 Remove common\GLFunctions.cpp 2017-01-01 22:00:04 +07:00
Sergey Lipskiy
3eb11aac82 setTextureParameters WIP 2017-01-01 21:59:54 +07:00
Sergey Lipskiy
eb7b640aa0 Use InitTextureParams struct instead of separate parameters. 2016-12-31 19:30:22 +07:00
Sergey Lipskiy
62e7fcf580 Add cached GL functions. 2016-12-31 19:30:19 +07:00
Sergey Lipskiy
c1c09d4d56 Unix fixes. 2016-12-31 19:30:16 +07:00
Sergey Lipskiy
2a1a2d5c00 Implement Init2DTexture objects 2016-12-31 19:30:13 +07:00
Sergey Lipskiy
d6a9e4cc39 Add TextureManipulationObjectFactory 2016-12-31 19:30:11 +07:00
Sergey Lipskiy
8248617a06 Add graphics parameters. 2016-12-31 19:30:09 +07:00
Sergey Lipskiy
365b116c57 Start Graphics content implementation. First step: init , destroy , createTexture, deleteTexture 2016-12-31 19:30:05 +07:00
Sergey Lipskiy
599f7b1e93 Make separate vertex shaders for triangles and rects. 2016-12-31 19:29:50 +07:00
Sergey Lipskiy
ccde41b7de Incapsulate combiner key logic in class CombinerKey. 2016-12-25 17:34:12 +07:00
Sergey Lipskiy
ac747e6309 Code refactor. OGLRender: move dmaVertices out of triangles. 2016-12-25 17:34:11 +07:00
Sergey Lipskiy
a355a7a042 Add VBO related functions into GLFunctions.h 2016-12-25 17:34:11 +07:00
baptiste0602
72872963b8 Update gliden64_fr.ts 2016-12-24 21:52:30 +07:00
Sergey Lipskiy
e8c47c0316 Use F3D_TRIX instead of F3D_Tri4.
Fixed #1307
2016-12-22 18:39:40 +07:00
Aquatakat
b4a0d182c1 UI: Bloom sliders converted to grid and word wrap added to labels 2016-12-21 12:17:39 -07:00
Sergey Lipskiy
52b95f6dd5 Remove ucode F3DSWE.
Rename ucode F3DWRUS to F3DBETA and use it for both Wave Race (U) and
Star Wars Shadows of Empire
2016-12-21 22:14:36 +07:00
Sergey Lipskiy
43d281e5bd Correct F3DEX2MM_Branch_W 2016-12-21 11:26:04 +07:00
Sergey Lipskiy
a7df7c13ac Rename parameter in gSPBranchLessW 2016-12-20 21:36:31 +07:00
Sergey Lipskiy
ae67daca9f Remove branchLessZ flag from MicrocodeInfo. Remove F3DEX2MM from specialMicrocodes list. 2016-12-20 17:50:03 +07:00
Gillou68310
9e8b32fc89 Implement ucode for Majora's Mask 2016-12-20 17:40:33 +07:00
Sergey Lipskiy
a1a438588f Fix typo in OGLRender::drawLine 2016-12-20 17:10:08 +07:00
Sergey Lipskiy
107b646e6f Minor correction in filter_8888: check that buffers not NULL. 2016-12-15 23:15:48 +07:00
Sergey Lipskiy
9bcc879bc6 Minor corrections in TxMemBuf. 2016-12-15 23:14:18 +07:00
Logan McNaughton
380725da53 remove inline specifier for gSPFlushTriangles 2016-12-15 07:30:52 -08:00
Sergey Lipskiy
64079054db Add Goldeneye ucode to project files. 2016-12-15 18:31:40 +07:00
Gillou68310
efd9b0fa5f Implement ucode for Goldeneye 007 2016-12-15 18:17:13 +07:00
Sergey Lipskiy
9198d1c381 Rewrite buffers allocation for DePosterize. 2016-12-15 18:02:17 +07:00
Sergey Lipskiy
8c42c31865 Code refactor: make methods of TxUtil static. 2016-12-15 18:02:13 +07:00
Sergey Lipskiy
e8522e7034 Fix multi-threaded work of DePosterize.
Fixed #1301
2016-12-15 18:02:07 +07:00
Aquatakat
9cb094a99a UI: Fix gamma correction spinbox incorrectly enabled 2016-12-12 12:21:58 -07:00
Sergey Lipskiy
64ef19bd10 Disable cull face for post processor.
Fixed CBFD hangs when you step on this part with Post filters enabled #1292
2016-12-12 17:02:08 +07:00
Sergey Lipskiy
205e98cca3 Enable dialog close button. 2016-12-12 14:22:52 +07:00
Sergey Lipskiy
96d98c1da5 Fix PostProcessor destroy.
Fixed CBFD hangs when you step on this part with Post filters enabled #1292
2016-12-09 13:46:20 +07:00
Sergey Lipskiy
f2ee42b64e Implement ucode for Kuiki Uhabi Suigo.
Fixed Kuiki Uhabi Suigo: missing graphics in HLE #665
2016-12-09 11:40:59 +07:00
Sergey Lipskiy
737442b1eb Correct depth buffer clear for aux buffers.
Fixed regression in NFL Quarterback Club 98
2016-12-08 23:29:08 +07:00
Logan McNaughton
17e427d514 copyDepthToRDRAM=0 for Mario Golf
fixes #1293
2016-12-08 00:28:02 +07:00
Sergey Lipskiy
cd0ffe9d88 Code cleanup: remove duplicated include. 2016-12-07 22:32:23 +07:00
Sergey Lipskiy
50d192a5ab GUI: remove What's button from the title bar of the dialogs. 2016-12-06 11:43:33 +07:00
Francisco Zurita
69ea7605f5 Fix InverseTransformVectorNormalize with NaN src numbers. 2016-12-04 17:27:56 -05:00
IlDucci
9da9a86c51 Updating Spanish translation
Added changed lines, minor tweaks
2016-12-04 11:55:55 +01:00